diff --git a/src/game/events.ts b/src/game/events.ts index f7162cf..da047a5 100644 --- a/src/game/events.ts +++ b/src/game/events.ts @@ -24,7 +24,7 @@ export const handleNewGame = ( const game = new Game(socket, sessionId, players); game.sendObfuscatedGameUpdate(); } else { - // error handling + // TODO: error handling & send message to client console.log("Not enough players to start a game"); } }; diff --git a/src/server.ts b/src/server.ts index 0a93c16..17f0226 100644 --- a/src/server.ts +++ b/src/server.ts @@ -35,6 +35,7 @@ io.on("connection", (socket: Socket) => { socket.on("disconnect", () => { console.log("A user disconnected:", socket.id); + // TODO: remove players from session and delete game object }); });